Semaphore
I designed and developed a semaphore-based game where one player uses flag signaling to communicate with their team. You’re on a ship being attacked by monsters, and only the person in the crow’s nest can see what’s coming!
I designed and developed a semaphore-based game where one player uses flag signaling to communicate with their team. You’re on a ship being attacked by monsters, and only the person in the crow’s nest can see what’s coming!